A downloadable game

The game Survive the night I made has a little bit of both LUMEN and BFB. Instead of poker, I use dice as a tool to determine the result. The game has combat + power focussed and exploration of places. There is a vague storyline about a kind of Eldridge horror. The enemy and the player all have high attacks but low health. I want this gameplay as a high-risk high reward. There are equipment, trait, ability, Potion and Crafting in the game. To make it has a strategy in combat and action. I use cosmic horror as my game background. Because it has a very low boundary to world-building. There is only a structure of the story the rest is written through gameplay. The idea of making this tip of the game is because I play a lot of and am interested to Open world RPG. 

Survive the night is a turn-based game. In the game, each “day” will have 11 turns. 6 turns are “day”, 5 turns is “night”. The game is 12 “days” long. This means if the player doesn’t complete the objective in 12 “days” the game will automatically go into an ending. There are three ending in this game. I design this game around the 1d6 dice. Because it is easier to set rules. The gameplay is actually quite simple but with many options, it can make the game feels complex. The game plays like a DnD game but it can play without a game master.

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Survive the night.pdf 7.9 MB

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